miércoles, 14 de abril de 2021

White Box Urban Legend Class

 

White Box Urban Legend Class



Working outside of the law to clean up the streets or take revenge on criminals who think they are untouchable. The Urban Legend strikes terror in the hearts of criminals everywhere. He whispers from the shadows and then leaps to mete out his own brand of justice with a pair of .45 automatics.

Wearing a distinctive garb (often a trench coat, domino mask and a wide brim hat with the shadow of it obscuring his face) to not only hide his identity but to inspire terror, those who survive an encounter with The Urban Legend tell tales of a half-human monster that doesn’t allow other predators in his hunting grounds.

Level

XP

HD

BHB

ST

1

0

1

+0

15

2

2,000

2

+0

14

3

4,000

3

+1

13

4

8,000

4

+2

12

5

16,000

4+1

+3

11

6

32,000

5

+3

10

7

64,000

5+1

+4

9

8

128,000

6

+4

8

9

256,000

6+1

+5

7

10

512,000

7

+5

6

Table: Urban Legend Advancement

Urban Legend Abilities

Weapons and Armor Restrictions: Urban Legends are trained in all weaponry and trained in wearing light armor.

Deadly Aim: If the Urban Legend has a sniper rifle and does nothing but aim at a target for three rounds their shot is deadly accurate. The target must succeed a Saving Throw or be killed by the Urban Legend’s shot. A target that succeeds at their Saving Throw suffers 2d6 damage.

Deadly Strike: If the Urban Legend has a small blade (either a dagger or mono-dagger), studies a target for three rounds, and successfully sneaks up on a target their attack is deadly accurate. The target must succeed a Saving Throw or be killed by the Urban Legend’s knife attack. A target that succeeds at their Saving Throw suffers 2d6 damage.

Hand-to-Hand Combat: Urban Legends are highly trained in hand-to-hand combat and do 1d6+1 damage with their fists.

Like a Shadow: Urban Legends live in the shadows. When they hide it’s almost as if they are invisible. An Urban Legend who moves while hiding can do so at up to half their normal pace with no penalty. An Urban Legend can move up to full speed with a -5 to their Dexterity check.

Saving Throw: Urban Legends gain +2 to Saving Throws against Death and Poisons.



No hay comentarios.:

Publicar un comentario

OSR Metazoid (The Thing)

  Metazoid HD: 7 AC: 6[13] Attk: 1 bite(2d8), 1 pseudopod(1d6), Acid Spray 30/60 ft. (1d10) Save: 9 Special: Absorpt...