Parasitoid
HD: 6
AC: 15
Attk: 2 Claws (2d6), Tail (2d8), Bite (1d8)
Save: 12
Special: Acid Blood, Wall Climbing, Ambush
Move: 30 feet, Climbing 20 feet
No. Appearing: 1d4
Alignment: Chaotic
CL/XP: 8/800
Size: Large
Description:
The Parasitoid is a deadly extraterrestrial creature known for its agility, strength, and cunning. Its black exoskeleton is resistant to damage, and it possesses acidic blood that can corrode most materials. Parasitoids are stealthy hunters, capable of climbing walls and ambushing prey. Their life cycle includes various stages:
Egg, the queen lays eggs from which a larva will emerge when a warm body is near enough.
Larva once hatched the larva needs to find a host in one day or die off.
Chrysalis, the larva usually latches to the host’s head and ditches its skin while pushing itself into the host’s body through the mouth. Something in this stage causes the Parasitoid to acquire some of the physical traits of the host’s body.
Juvenile, 48 hours after the Chrysalis stage has started a juvenile will burst out of the host’s body (usually from the chest). It will reach adult size in a matter of hours.
Types:
There’s four known types of Parasitoid, but so little it’s known about this species that no one dares say it’s the only types that exist, more research needs to be done, something highly dangerous that so far nobody has attempted to do.
Queen:
HD: 20
AC: -3 [22]
Attk: 2 claws (3d8), 1 bite (4d10), 1 tail(1d10)
Save: 3
Special: Acid Blood (damages attackers on a successful hit), Egg-laying (can lay eggs for creating new Parasitoids)
Move: 40 feet
No. Appearing: 1
Alignment: Chaotic
CL/XP: 20/4,900,000
Size: 20 feet tall, 53 feet long
Has two pairs of arms (one smaller in the chest). Usually attached to an immense ovopositor that it can ditch with some effort but no risk to it's life.
Sentry Drone:
HD: 7
AC: 2 [17]
Attk: 2 claws (2d6), 1 bite (2d8), 1 tail (2d8)
Save: 14
Special: Acid Blood
Move: 60 feet
No. Appearing: 1d4+1
Alignment: Chaotic
CL/XP: 7/600
Size: 7 feet tall, 15 feet long
Has two highly modified small arms on it’s chest that uses to produce a high frequency sound to call soldiers.
Soldier Drone:
HD: 12
AC: 1 [18]
Attk: 2 claws (2d8), 1 bite (3d8), 1 tail(2d10)
Save: 8
Special: Acid Blood
Move: 50 feet
No. Appearing: 1d4
Alignment: Chaotic
CL/XP: 12/2,200
Size: 12 feet tall, 30 feet long
Has long sharp blade like protrusions on it's arms and a stronger bite.
Worker Drone:
HD: 4
AC: 8 [11]
Attk: 1 bite (1d6)
Save: 16
Special: Acid Blood, Hive Resin(cures in 2d6 minutes)
Move: 40 feet
No. Appearing: 2d6
Alignment: Chaotic
CL/XP: 4/120
Size: 4 feet tall, 7 feet long
Pinkish softer shell, and they are the ones charged with creating and maintaining the hive using the resin they secrete. Will not fight unless cornered
CC By Eduardo López
You can download a pdf here: https://drive.google.com/file/d/1QohLqmWasbmcPEHHio2aJVWEMVZqQea5/view?usp=sharing
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